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AI Insights · Timothy · October 2021

Top 5 Cartoon Fantasy Games on iOS in South America, Q3 2021

Discover the performance of the top cartoon fantasy games on iOS in South America during Q3 2021, including revenue, downloads, and active user trends.

Top 5 Cartoon Fantasy Games on iOS in South America, Q3 2021

During the third quarter of 2021, the top cartoon fantasy games on the iOS platform in South America showcased notable performance metrics. Data from Sensor Tower reveals intriguing trends in weekly downloads, revenue, and active users for these popular titles.

Pokémon UNITE saw an impressive start with 515K downloads in its launch week, followed by a drop to 95K the next week. Revenue for the game started at approximately $38K and decreased to $32K in the second week. The game had nearly 449K active users in its first week, which slightly declined to 425K by the end of the month.

My Talking Angela 2 experienced a peak in weekly downloads at 91K shortly after its release, followed by a gradual decline to 14K by the end of September. The game’s weekly revenue peaked at around $4.5K in late July and saw a decrease to approximately $725 by the end of the quarter. Active users also showed a downward trend, starting from 201K in late July to 68K by the end of September.

Candy Crush Saga maintained consistent weekly revenue around the $100K mark, peaking at $113K in late August. Downloads fluctuated, starting from 28K and experiencing minor variations throughout the quarter, ending at approximately 24K. The game consistently engaged over 300K active users each week, with minor fluctuations.

Mario Kart Tour had steady weekly downloads, starting at 17K and peaking at 29K towards the end of September. Revenue varied, peaking at around $9.7K in late July and dipping to approximately $4.7K in mid-September. Active users hovered around 170K, with a slight decline towards the end of the quarter.

Pokémon GO showed a strong presence with weekly downloads peaking at 28K in mid-July and gradually decreasing to 16K by the end of September. Revenue peaked at approximately $107K in mid-July and saw a decline to $28K by the end of the quarter. Active users started at 535K and peaked at nearly 678K in early September, before declining to 566K by the end of the quarter.

For more insights into the performance of these and other apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021